Dreamchaser
Dreamchaser is a second year's game project. I worked as producer and/designer and sound design of this game.
Dreamchaser is a 2D-endless-running game. The main gameplay focuses on the player running through the stage infinitely with a variety of obstacles obstructing the way. The player can either avoids or dashes through obstacles. Along the way, the player may collect “Dreamstars”, which is the currency of this game and can be used to unlock additional features. This game offers an engaging experience, a mixture of excitement and awe as the game challenges the player with average-to-fast gameplay through its beautiful environment.
At the final I design the booth that we have to present as our team as the professional studio also I design all souvenir in game for distribute person that visit.
Dreamchaser
Dreamchaser is a second year's game project. I worked as producer and/designer and sound design of this game.
Dreamchaser is a 2D-endless-running game. The main gameplay focuses on the player running through the stage infinitely with a variety of obstacles obstructing the way. The player can either avoids or dashes through obstacles. Along the way, the player may collect “Dreamstars”, which is the currency of this game and can be used to unlock additional features. This game offers an engaging experience, a mixture of excitement and awe as the game challenges the player with average-to-fast gameplay through its beautiful environment.
At the final I design the booth that we have to present as our team as the professional studio also I design all souvenir in game for distribute person that visit.
Starry Sky
Game Jam event (Chiang Mai)
Genre: Casual Puzzle Merging Game
Starry Sky is a '2021 Game Jam event'. Administrator will give a concept to the jammer. Jammers have only 48 hour to develop a game. This year's concept is Lost and found. Starry sky is No. 6th. Starry Sky is a casual puzzle merging game. Players have to merge the star and send it back to the girl to avoid a blackhole.
My Role:
Game Designer
-
Designed all gameplay and time pacing of the gameplay and shared my ideas to the team.
-
Created a game design document based on the design. The main concept of the year was 'Lost and Found'. Our game is about the player bringing inspiration as a star to the main character.
Producer
-
Analyzed all challenges from the jam announcement and brought the detail to the team and discussed possible concepts.
-
Scheduled and assigned the working tasks for the team
-
Checked each member's progress to see if anybody needed support.
-
Shared with the team the pros and cons of each concept during discussion.
-
Communicated with both the artist and the programmer so that they can see the overall picture of the project.