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Deadline

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Genre: 2D-Rhythm game

 

Deadline is a 2D-Rhythm game. The player play as student character that have to send their effort to do their homework that was gave by the most famous persons in each subject. After you send your homework. They will show your grade

My Role:

Game Designer 

  • Designed game concepts and gameplay then I showed ideas to the team.

  • Created a game design document based on the design. The main concept is Rhythm game and historic of each subject. Also with the classic musical for match with theme of game.

 

  • Give advice to artists to make sure that concept art and asset will match with theme and game concept.
     

  • Research target / marketing / concept / theme of the game. and historic of famous person of each subject 

Producer

  • Scheduled and assigned the working tasks for the team. Because team have only 2 weeks to do this game so I have to really careful with all plans that team going to create.

  • Checked each member's progress, seeing if anybody needed support.

  • Showed the team the pros and cons of each concept while we were discussing.

  • Communicated with both the artist and the programmer, so that they can see the overall picture of the project.

  • Present game to professor and teacher assistance who teach at Digipen Dragons Collage.
     

Sound Designer
 

  • Created all sounds effect and background music of game.

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