Dreamchaser
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Dreamchaser is a second year's game project. I worked as producer and/designer and sound design of this game.
Dreamchaser is a 2D-endless-running game. The main gameplay focuses on the player running through the stage infinitely with a variety of obstacles obstructing the way. The player can either avoids or dashes through obstacles. Along the way, the player may collect “Dreamstars”, which is the currency of this game and can be used to unlock additional features. This game offers an engaging experience, a mixture of excitement and awe as the game challenges the player with average-to-fast gameplay through its beautiful environment.
At the final I design the booth that we have to present as our team as the professional studio also I design all souvenir in game for distribute person that visit.
Dreamchaser
​
Dreamchaser is a second year's game project. I worked as producer and/designer and sound design of this game.
Dreamchaser is a 2D-endless-running game. The main gameplay focuses on the player running through the stage infinitely with a variety of obstacles obstructing the way. The player can either avoids or dashes through obstacles. Along the way, the player may collect “Dreamstars”, which is the currency of this game and can be used to unlock additional features. This game offers an engaging experience, a mixture of excitement and awe as the game challenges the player with average-to-fast gameplay through its beautiful environment.
At the final I design the booth that we have to present as our team as the professional studio also I design all souvenir in game for distribute person that visit.
About Me.
Raviporn Hirunyasiri
My name is Raviporn Hirunyasiri, also known as Book. I was a student at Sacred Heart Convent School, majoring in Japanese. I graduated from Thammasat University with a major in Innovative Digital Design (IDD) and a minor in Game Design (GAD). I am competent as a Game Designer /Producer/ PM, Story Writer. I have also completed a game project for a novel publisher.
My ultimate dream is to work with a AAA game company and become the best designer that I can possibly be.

Education
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02/2020 - 09/2020 Canada (Vancouver)
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2015 - 2019 Thammasat university
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2012 - 2014 Sacred Heart Convent School (S.H.C)
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Work Experience
2018 - 2020 Cloud Color Games Co.,Ltd
2018 - 2020 ​​Teacher Assistant - Thammasat University.​​
2018 - 2019 Administrator - Firework Publishing's Facebook page.
PROFILE
2018 - 2020
Work Project
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Game Designer Assistance for ‘New Horizon’.
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Game Designer Assistance for ‘The Last Bug’.
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Game Designer Assistance for ‘Pandora hunter’.
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Organizer for Workshop in Cloud Colour Games.
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Exhibition organizer for ‘New Horizon’ game at Thailand game show2020.
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Exhibition organizer for 'The Last Bug' game at Tokyo game show2020.
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Quality assurance for 'New Horizon'.
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Quality assurance for 'Pandora hunter' game.​​
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Public Relations / Project- Coordinator / Community manager for 'The Last Bug' game.
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Personal Project​
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Produced and Design a 'Starry Sky' game in Game Jam 2020
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2015 - 2019
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​ University Project
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Held a game testing event during a free time.​​​
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Produced and developed a game and composed the music for Dreamchaser.
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Produced and developed a game and composed the music for Paramnesia.
Personal Project​
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Produced and developed a game and composed the music for Token Token which was assigned by Fireworks Publishing.​​
​CERTIFICATES
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Narrative Design Master Class: Write stories for Video Games

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English Program

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Introduction to Game Design

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Story and Narrative Development for Video Games
